jose garzón
Software Engineer — Backend & Systems Design
Five years of production systems at Disney and Aeroméxico. Now going deeper — backend, systems design, the layer where the hard problems actually live.
about
Backend engineer. Chasing hard problems with AI.
Five years building production systems for Disney and Aeroméxico — not just UI, but the architecture underneath it. Microfrontend platforms, Backend for Frontend services, microservices integration, API design. I know how the frontend consumes backend systems, which means I know exactly what makes a backend painful to work with. Now I'm moving to the other side: Python, FastAPI, PostgreSQL, Docker, systems-level architecture. The kind of hard problems that don't have a clear answers — the kind of work I came into this industry wanting to solve.
I'm drawn to teams where craft and hard problems coexist. Good abstractions, low latency, contracts that hold — the things that make or break a system quietly. I want to build backend that's fast, reliable, and doesn't become someone else's problem six months later.
Outside of work I'm building Medixio, an AI agent for chronic care, and relearning math from the ground up.
- TypeScript
- Python
- Node
- FastAPI
- Express
- PostgreSQL
- Docker
- GraphQL
- Systems Design
- Testing
- AI Workflows
02 projects
Things I've built
Learn Vim btw
An interactive, level-by-level Vim tutorial. Each lesson pairs a concept with a real in-browser Vim editor, so you practice motions, operators, and macros as you read.
- Astro
- CodeMirror
- Vim
- MDX
Portfolio Site
This site. Astro 6, React islands, zero-JS static sections. Hacker-coded design system, written in the open.
- Astro
- React
- TypeScript
- MDX